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Tony Boserman

  • 2024 Reel
  • Animation
  • 3D Characters | Enviroments | Lighting
  • Game Dev
  • Motion Graphics
  • Paintings
  • About

Sunwalker Warrior Character

This 3D character was created from scratch, starting with sculpting in ZBrush, then textured in Substance Painter. I rigged it using AccuRig and Maya, and rendered the final model in Unreal Engine. Based on concept art by Yan Kyohara, the final asset is game-ready and optimized under 50K polys

Sunwalker Model - Animation

X-Wing Animation

Responsible for camera / X-Wing animation, environment layout and lighting

X-Wing opening shot

Dune Level UE4

Here’s a look at a dune level I created using Unreal Engine 4, modeled in Maya, and textured in Substance Designer.

Dune Level UE4
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stylizedsand_02_ALL.png
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Valorant Arena 1v1 Map

This is a fan-made 1v1 map for Valorant. I loved playing the 1v1 arena servers in CS so I wanted to recreate something similar in Valorant. I recreated all the assets from scratch using Maya for modeling/UVing, Substance for Texturing and Unreal for setting the map. Thanks!

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Valorant Arena 1v1 Map

Rogue's Table | Kingsbane

Rogue's Table | Kingsbane

This piece was inspired by the artifact weapon from World of Warcraft Legion: the Kingsbane and the Legion Cinematic. I wanted to create the table of a Rogue that was infiltrating the Scarlet Crusade and what would it look like.

This was a lot of fun to make!

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Nanite Windmill Enviroment

Hey everyone! In this video, I'm diving into Unreal Engine 5 to test out the new Nanite tessellation with a displacement map. I put together a scene using some cool assets from the Unreal Marketplace to see what this new tech can do.

Lighting & Environment Art in Unreal 5 Apocalyptic Farm | Nanite

Tokyo Fish Market

A piece I created for my Texturing & Shading 2 class at Gnomon School of Visual Effects, by Christophe Desse!

It was a lot of fun trying to create this scene based on my trip to Tokyo a couple of years back.

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Itasha Hot Rod

A piece I created for my Texturing & Shading 2 class at Gnomon School of Visual Effects, by Christophe Desse.

This was a fun project mixing American Hot Rods and Itasha style cars!

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A Wizard of Earthsea - A 3D diorama of the Fisherman's Cabin

A 3D diorama based on the novel "A Wizard of Earthsea" in which the main character find himself building and living in a fisherman's cabin. In this location he learns how to fish but also learns how to respect the ocean.

I model 95% of the assets except the boat, rocks and tree which I used SpeedTree.

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Back to 3D Characters | Enviroments | Lighting
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1
Sunwalker Warrior Character
X-Wing opening shot
1
X-Wing Animation
Dune Level UE4
11
Dune Level UE4
9
Valorant Arena 1v1 Map
3
Rogue's Table | Kingsbane
Lighting & Environment Art in Unreal 5 Apocalyptic Farm | Nanite
1
Nanite Windmill Enviroment
2
Tokyo Fish Market
2
Itasha Hot Rod
3
A Wizard of Earthsea - A 3D diorama of the Fisherman's Cabin