Here’s a quick glimpse of a game I’ve been working on. I’ve put together the model, rigged up some animations, and designed the combat system. It’s still early days, but I wanted to share what I’ve got so far. Check it out!
Here's an early demo of a game I developed for a school project. This demo showcases my approach to level design, platformer mechanics, layout planning, blockout animation, and blockout level creation. I've also implemented some basic enemy AI to make things interesting.